cables DocumentationHow To UseWorking with filesKeyboard ShortcutsUser Interface WalkthroughBeginner TutorialBeginner 1: Drawing A CircleBeginner 2: TransformationsBeginner 3: ColorMore TransformationsIntermediateImage CompositionsPost-Processing 3D ScenesExporting And EmbeddingHow to serve files externally and fix CORS headersExporting PatchesExport using the cables command line interfaceExport via IframeExport creating a standalone executableExport to github (pages)Export and deploy to netlifyExport full PatchExport a ZIP fileExternal triggers / functionsUsing variablesPreviewing / uploading exported cables patchesExamples for EmbeddingPermissionsUsersPatchesTeamsOpsMultiplayerPatchlistsCoding OpsCreating AttachmentsGeneral op/Port CallbacksPortsDynamic PortsArray PortsBoolean portsInteger Number PortsObject PortsString portsTrigger PortsFloating Point Number PortsGUI/UI attributesHello Op - Part 1LibrariesDeveloping OpsRenaming / Creating a new versionCreating Viz OpsGuidelinesObject PortsPatching Ops / SubPatchOpsWriting ShadersWeb Audio Op DevelopmentDeveloping CablesRepositoriesSet up local environmentScriptsHow to work with forksGenerated DocumentationUsing standalone to develop cablesCables StandaloneGeneralCoding OpsSharing opsUsing NPMImport/ExportStandalone - FAQLightingLightsShadowsWorking With AudioBasic Audio SetupWorking with EffectsReal-Time Audio Analyzation & Audio VisualizationOffline Audio Visualization & AnalyzationCommunicationcables APIOptimizing Performance In PatchesTools for debugging your patchHow to optimize cables patches with the Performance opHow to optimize cables patches with the ProfilerCommon pitfalls with the "usual suspects"Optimizing arraysDebugging Shaders with ShaderInfoFAQAudio in web browsersHow to make demoscene demos with cables.glEmbeddingHow to integrate my cables patch into my CMS (webflow/wix/squarespace/...)?How to remove grey rectangles on touch (mobile)?Why doesn't the DownloadTexture op work on iOS?How to disable page scrolling on mobile?Mobile tippsHow to run exported patches on your local machineTransparent CanvasFeatures and SupportHow to contribute code to cablesWill there be support for (animated) GIFs?Can i use a website as a texture?Screenshots and Video recordingHow to report a bug in cablesHow can I share a patch to get help?How can I support cables?Video playback in cablesGeneral questionsWhat is dev.cables.glHTML And CSS In CablesJavascript Frameworkscordova / phonegapelectronreactvuejsLicenses and paymentWhat license do i need to use cables?Will I have to pay for it in the future?How is my work licensed when using cables?Does cables support midi and OSC?Patch PermissionsMy User Profile & Social MediaShadertoyCables at schools and universitiesTechnical questionsWebGL1 and WebGL2

Beginner 3: Color

Back to Part 2

Adding Color

To change the color and texture of 3d objects you can use materials.

Basicmaterial is the most basic one.

Using Images As Texture

Tip: To upload an image to cables, you can either upload it via the upload-button of an op which has a file-input or drag’n’drop an image onto the cables window

  • Create an Ops.Gl.Texture-op and connect it to your material (to the first purple texture port)
  • The new texture op has a file input. Click the file icon next to it and select the uploaded image.

Part 4

Continue to Part 4 to learn more on transformations


Found a problem? Edit this file on github and contribute to cables!