beta
cables is under heavy development.
There might be one or another bug, please let us know about it!

BasicMaterial_v3 Op

Ops.Gl.Shader.BasicMaterial_v3


BasicMaterial
Collections:Material  
Namespace: Ops.Gl.Shader

Op author: pandur

A material without shading




Inputs

render (Trigger)

Color

r (Number)
g (Number)
b (Number)
a (Number)

Color Texture

texture (Object)
colorizeTexture (boolean /Number)
Vertex Colors (boolean /Number)

Opacity

textureOpacity (Object)
Alpha Mask Source index (integer /Number)
Opacity TexCoords Transform (boolean /Number)
Discard Transparent Pixels (boolean /Number)

Texture Transform

diffuseRepeatX (Number)
diffuseRepeatY (Number)
Tex Offset X (Number)
Tex Offset Y (Number)
Crop TexCoords (boolean /Number)
billboard (boolean /Number)

Outputs

trigger (Trigger)
shader (Object)
Caught a mistake or want to contribute to the documentation?

Edit Documentation 

example patch basicMaterial_v3

Open Example In Editor


Youtube Video Tutorial

Patches using BasicMaterial_v3

Changelog


added "use vertex color" input parameter
2022-01-31 - pandur