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BasicMaterial_v3 Op



BasicMaterial
Namespace: Ops.Gl.Shader

Op author: pandur

Test Patches: 50 Tests

A material without shading




Inputs

render (Trigger)

Color

r (Number)
g (Number)
b (Number)
a (Number)

Color Texture

texture (Object)
colorizeTexture (boolean /Number)
Vertex Colors (boolean /Number)

Opacity

textureOpacity (Object)
Alpha Mask Source index (integer /Number)
Opacity TexCoords Transform (boolean /Number)
Discard Transparent Pixels (boolean /Number)

Texture Transform

diffuseRepeatX (Number)
diffuseRepeatY (Number)
Tex Offset X (Number)
Tex Offset Y (Number)
Crop TexCoords (boolean /Number)
billboard (boolean /Number)

Outputs

trigger (Trigger)
shader (Object)

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example patch basicMaterial_v3


Youtube Video Tutorial

Patches using BasicMaterial_v3

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Changelog


added "use vertex color" input parameter
2022-01-31 - pandur