beta
cables is under heavy development.
There might be one or another bug, please let us know about it!
cables DocumentationHow To UseWorking with filesKeyboard ShortcutsUser Interface WalkthroughBeginner TutorialBeginner 1: Drawing A CircleBeginner 2: TransformationsBeginner 3: ColorMore TransformationsintermediateImage CompositionsPost-Processing 3D Scenescommunicationcables APICommunication with an Arduino via SerialCommunicating with Arduino over MQTTExporting And EmbeddingHow to serve files externally and fix CORS headersExporting PatchesExport using the cables command line interfaceExport via IframeExport creating a standalone executableExport to github (pages)Export and deploy to netlifyExport a ZIP fileExternal triggers / functionsUsing variablesPreviewing / uploading exported cables patchescoding opsCreating AttachmentsGeneral op/Port CallbacksPortsDynamic PortsArray PortsBoolean portsInteger Number PortsObject PortsString portsTrigger PortsFloating Point Number PortsGUI/UI attributesHello Op - Part 1LibrariesDeveloping OpsGuidelinesObject PortsWriting ShadersWeb Audio Op DevelopmentHTML and CSS in cablesLightingLightsShadowsWorking with audioBasic Audio SetupWorking with EffectsReal-Time Audio Analyzation & Audio VisualizationOffline Audio Visualization & AnalyzationFAQEmbeddingHow to integrate my cables patch into my CMS (webflow/wix/squarespace/...)?getting a warning when running the patch in electronHow to remove grey rectangles on touch (mobile)?Why doesn't the DownloadTexture op work on iOS?How to disable page scrolling on mobile?Mobile tippsTransparent CanvasFeatures and SupportHow to contribute code to cablesWill there be support for (animated) GIFs?How to report a bug in cablesGeneral questionsLicences and paymentWhat licence do i need to use cables?Will I have to pay for it in the future?How is my work licenced when using cables?Does cables support midi and OSC?ShadertoyTechnical questionsUI / EditorGuide to VR in cablesWebGL1 and WebGL2

Will I have to pay for it in the future?

All the major features of cables will always be free for use by everyone. There is no plans on restricting use to
any current or new ops or features to something like "pro" or "premium" users.

If things get too big we might charge for additional storage space for your assets or something. Rest assured
that the free version will be abolutely usable at all times.

If so what kind of payment models will there be?

As said, there will be none.

Is there a way to support cables development somehow?

First of all: spread the word. Use it! Give feedback. If you want to financially support us, currently your
best option would be to contact us and maybe pay for the development of a feature. We have a very long list
of stuff that WE want to do, but maybe you need something specific for your project or would like to "buy"
a better place on our TODO-List for anything up our sleeves? Simply contact us!


help cables get better and edit this file on github