Creates a spectrogram texture from an audio FFT array
Extracts FFT, RMS & Waveform data from an incoming audio signal
Play back audio data stored in an AudioBuffer
Outputs the waveform of an audio file as a spline array
Holds an audio file / sample in a buffer
stereo pan an audio signal from left to right
record, playback and download audio
Different kinds of audio filters
send bpm based triggers like a clocked trigger sequencer / clock divider
sequence triggers by defining a pattern (like a drum machine)
Audio reverb using an impulse response (sample)
dj style filter (lowpass and highpass)
add a delay effect to an audio stream
get average value in an area of a fft audio analysis buffer
Changes the gain / volume
Generates notes based on key presses
Access to the microphone and/or audio input devices
Converts a midi value to a frequency
Mix audio signals together
Outputs a musical scale array (major, minor, ...) as strings, steps and midi notes
Sends an audio signal to your speakers
Plays back one shot samples on trigger (useful for interaction sound)
Text-to-Speech, speaks different languages (speech synthesis)