Ops.WebAudio.AudioBufferToSplineArray
Namespace: Ops.WebAudio
Outputs the waveform of an audio file as a spline array
summary (oneliner)
doc
issues
youtube id
collections
Inputs
Render (Trigger)
Renders the waveform and triggers Next
when done
Audio Buffer (Object)
Connect this to an Ops.WebAudio.AudioBuffer op, which loads and holds an audio sample
Waveform Settings
Width (Number)
The width of the waveform
Height (Number)
The height of the waveform
Samples Per Pixel (integer /Number)
Controls how detailled the waveform is, the smaller the value the more detail and the wider the output.
Outputs
Next (Trigger)
Called after Render
was called, triggers the next op
Array Out (Array)
spline array output
Credits
- Uses library: Webaudio Peaks (extract peaks from audio samples or a webaudio AudioBuffer)
- Op author: simod
Changelog
cloned op from Ops.WebAudio.Waveform
2020-12-07 - cables
Ops.User.cables.WaveformMesh renamed to Ops.WebAudio.WaveformMesh
2020-12-07 - cables
cloned op from Ops.WebAudio.WaveformMesh
2020-12-07 - cables
Ops.User.cables.AudioBufferToSplineArray renamed to Ops.WebAudio.AudioBufferToSplineArray
2020-12-07 - cables
2020-12-07 - cables
Ops.User.cables.WaveformMesh renamed to Ops.WebAudio.WaveformMesh
2020-12-07 - cables
cloned op from Ops.WebAudio.WaveformMesh
2020-12-07 - cables
Ops.User.cables.AudioBufferToSplineArray renamed to Ops.WebAudio.AudioBufferToSplineArray
2020-12-07 - cables