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AudioBufferToSplineArray Op



AudioBufferToSplineArray
Namespace: Ops.WebAudio

Op author: simod

Uses library: Webaudio Peaks (extract peaks from audio samples or a webaudio AudioBuffer)

Outputs the waveform of an audio file as a spline array




Inputs

Render (Trigger)

Renders the waveform and triggers Next when done

Audio Buffer (Object)

Connect this to an Ops.WebAudio.AudioBuffer op, which loads and holds an audio sample

Waveform Settings

Width (Number)

The width of the waveform

Height (Number)

The height of the waveform

Samples Per Pixel (integer /Number)

Controls how detailled the waveform is, the smaller the value the more detail and the wider the output.

Outputs

Next (Trigger)

Called after Render was called, triggers the next op

Array Out (Array)

spline array output

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AudioBufferToSplineArray

Example for AudioBufferToSplineArray op.


Changelog


cloned op from Ops.WebAudio.Waveform
2020-12-07 - cables
Ops.User.cables.WaveformMesh renamed to Ops.WebAudio.WaveformMesh
2020-12-07 - cables
cloned op from Ops.WebAudio.WaveformMesh
2020-12-07 - cables
Ops.User.cables.AudioBufferToSplineArray renamed to Ops.WebAudio.AudioBufferToSplineArray
2020-12-07 - cables

Patches using AudioBufferToSplineArray

  • Examples
  • My Patches
  • Public