AudioBuffer_v2 Op
Holds an audio file / sample in a buffer
Summary (oneliner)
- Ops.WebAudio.AudioBuffer_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
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Example Patch AudioBufferPlayer_v2 & AudioBuffer_v2 example
Example for AudioBufferPlayer_v2 and AudioBuffer_v2.
INPUT PORTS
<p>The audio file to load. Mostly you will drag an audio file into the cables window and select it via the file-chooser in the op parameter view. Depending on the browser you use (or user who will see / hear your exported patch) only certain file types can be played back. MP3 seems to be the best supported audio format. It is also possible to pass a data URL (from a local file) to the buffer.</p>
<i>boolean</i>
)OUTPUT PORTS
<p>The loaded audio buffer, can be connected to e.g. AudioBufferPlayer</p>
<p>True when the file is loaded</p>
<p>Samples per second of the PCM data stored in the buffer.</p>
<p>Length of the buffer, in sample-frames, of the PCM data stored in the buffer.</p>
<p>Duration, in seconds, of the PCM data stored in the buffer</p>
<p>How many channels the audio file contains, 2 is stereo, 1 is mono</p>
<i>boolean</i>
Number)<p>indicates if buffer is currently loading</p>