cables is under heavy development.
There might be one or another bug, please let us know about it!


?? meshinstancer texcoord example

Simple Vertex Displacement Map

Open In Editor

Simple VertexDisplacementMap-example. Uses a PerlinNoise to generate a texture which is then used to displace the pixels of the original image (beach) in the z-coordinate. Click on the ImageCompose-op to see the displacement texture. A black pixels there means move pixel to the left, a white pixel means move pixel to the right. A grey pixel does not have any effect.