Simple Vertex Displacement Map

 13
               
by
Team cables

Published Mar 6, 2017 at 16:29
Open In Editor


Simple VertexDisplacementMap-example. Uses a PerlinNoise to generate a texture which is then used to displace the pixels of the original image (beach) in the z-coordinate. Click on the ImageCompose-op to see the displacement texture. A black pixels there means move pixel to the left, a white pixel means move pixel to the right. A grey pixel does not have any effect.

Licence: No licence chosen

The author retains all the copyright on this work, please contact the author before using or remixing this work.
 



More patches made by cables users





what is cables?


Cables is a tool for creating beautiful interactive content. With an easy to navigate interface and real time visuals, it allows for rapid prototyping and fast adjustments.

cables is free to use!

Register