Ops.Gl.GLTF


WebGl Ops

GltfAnimationArray

Convert an animation into an array of coordinates

GltfCameraViewMatrix

get view matrix from a gltf camera

GltfDracoCompression

gltf draco compression library

GltfGeometry

expose geometry from gltf meshes, also possible to expose submaterial geometries

GltfHierarchy

export array of positions from a hierarchy of a branch structure in a gltf, e.g. a skeleton bones

GltfInfo

output some infos about the current parent GLTF scene

GltfMeshSequence

switch between meshes e.g. like a stop motion animation

GltfMorphTargets

render weighted morph targets/shape keys from a gltf file

GltfNode

Control a single node from the GLTFscene op

GltfNodeSineAnim

sine animate gltf nodes by a filter

GltfNodeTransform

Get the transform from the GLTFscene op

GltfNodeTransforms

output all transformations of nodes starting with [search]

GltfScene

Load GLTF/GLB 3d files

GltfSetMaterial

Assigns a material to a node inside of the gltfScene op

GltfSkin

render a skinned mesh (bone/rigging/rigged animation)

GltfTexture

Load textures from inside a .glb file

GltfTransformNode

set transformation of a gltf node

GltfVertexAnim

play gltf vertex anim directly with its own timing