Assigns a material to a node inside of the gltfScene op
summary (oneliner)
This op can be used to assign a material to parts of mesh.
It requires a material to be plugged into the shader input.
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
Shader (Object)
Shader/Material input
Material Name (String)
String used to define material assignment
Outputs
Material (Object)
Material out, should be connected to Material input of GLTFScene
GLTF model with textures
Link to the tutorial video : https://youtu.be/D2iecoKFUtw
Link to the model on sketchfab : https://sketchfab.com/3d-models/forest-scene-e5eb4867faba465d99deda487c56fbd6
Credits to Dries Deryckere at
https://driesderyckere.artstation.com/
Youtube Video Tutorial


Patches using GltfSetMaterial
Changelog
created op 2019-12-07 - pandur | |
Ops.Gl.GltfSetMaterial renamed to Ops.Gl.GLTF.GltfSetMaterial 2020-02-10 - pandur |