Assigns a material to a node inside of the gltfScene op
summary (oneliner)
This op can be used to assign a material to parts of mesh.
It requires a material to be plugged into the shader input.
doc
issues
youtube id
caniuse query
collections
Inputs
Shader (Object)
Shader/Material input
Material Name (String)
String used to define material assignment
Outputs
Material (Object)
Material out, should be connected to Material input of GLTFScene
GLTF model with textures
Link to the tutorial video : https://youtu.be/D2iecoKFUtw
Link to the model on sketchfab : https://sketchfab.com/3d-models/forest-scene-e5eb4867faba465d99deda487c56fbd6
Credits to Dries Deryckere at
https://driesderyckere.artstation.com/
Youtube Video Tutorial


Changelog
created op
2019-12-07 - pandur
Ops.Gl.GltfSetMaterial renamed to Ops.Gl.GLTF.GltfSetMaterial
2020-02-10 - pandur
2019-12-07 - pandur
Ops.Gl.GltfSetMaterial renamed to Ops.Gl.GLTF.GltfSetMaterial
2020-02-10 - pandur