GltfSetMaterial Op
Assigns a material to a node inside of the gltfScene op
Summary (oneliner)
This op can be used to assign a material to parts of mesh. It requires a material to be plugged into the shader input.
- Ops.Gl.GLTF.GltfSetMaterial
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch GLTF model with textures
Link to the tutorial video : https://youtu.be/D2iecoKFUtw Link to the model on sketchfab : https://sketchfab.com/3d-models/forest-scene-e5eb4867faba465d99deda487c56fbd6 Credits to Dries Deryckere at https://driesderyckere.artstation.com/
Youtube Video Tutorial
INPUT PORTS
Shader/Material input
String used to define material assignment
OUTPUT PORTS
Material out, should be connected to Material input of GLTFScene