Ops.Gl.GLTF.GltfAnimationArray
Namespace: Ops.Gl.GLTF
Convert an animation into an array of coordinates
summary (oneliner)
Known Issues
Currently only supports positional data. Rotation or scale data will be supported in the near future.doc
issues
youtube id
collections
Inputs
Render (Trigger)
Trigger the op
Node Name (String)
Target node name from the GLTF Scene with the animation data
Steps (integer /Number)
Amount of interpolated steps of generated array. Higher numbers results in a smoother result.
Timing
Full Animation (boolean /Number)
Start (Number)
Length (Number)
Outputs
Next (Trigger)
Trigger out
Found (boolean Number)
Target animation node name found
Positions (Array)
Array out of coordinates
Changelog
created op
2019-12-13 - pandur
2019-12-13 - pandur