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GltfAnimationArray Op



GltfAnimationArray
Namespace: Ops.Gl.GLTF

Op author: pandur

Convert an animation into an array of coordinates




Known Issues

Currently only supports positional data. Rotation or scale data will be supported in the near future.

Inputs

Render (Trigger)

Trigger the op

Node Name (String)

Target node name from the GLTF Scene with the animation data

Steps (integer /Number)

Amount of interpolated steps of generated array. Higher numbers results in a smoother result.

Timing

Full Animation (boolean /Number)
Start (Number)
Length (Number)

Outputs

Next (Trigger)

Trigger out

Found (boolean Number)

Target animation node name found

Positions (Array)

Array out of coordinates


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Gltf animation array example - 02


Youtube Video Tutorial

Patches using GltfAnimationArray

  • Examples
  • Public
  • My Patches

Changelog


created op
2019-12-13 - pandur