GltfMeshSequence_v2 Op
switch between meshes e.g. like a stop motion animation
Summary (oneliner)
<p>no morphing will happening</p>
Full Name
- Ops.Gl.GLTF.GltfMeshSequence_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch gltfsequence_dem
INPUT PORTS
Render (Trigger)
Index (Number:
<i>integer</i>
)Node Name (String)
Transformation (Number:
<i>boolean</i>
)Ignore Material (Number:
<i>boolean</i>
)OUTPUT PORTS
Next (Trigger)
Found (Number)
Current Index (Number)