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GltfNodeTransform_v2 Op

Ops.Gl.GLTF.GltfNodeTransform_v2


GltfNodeTransform
Namespace: Ops.Gl.GLTF

Op author: pandur

Get the transform from the GLTFscene op


This OP allows you to grab the transform (position) of a node from your GLTF scene hierarchy by name and outputs values that you can use to, for example, bind other objects to your scene - more geometry or perhaps a camera direction.



Inputs

Render (Trigger)
Node Name (String)
Set Matrix (boolean /Number)

Outputs

Next (Trigger)
Found (boolean Number)
Matrix (Array)
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GltfNodeTransform op example

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Youtube Video Tutorial

Patches using GltfNodeTransform_v2

Changelog


created op
2020-06-17 - pandur

Ops.User.pandur.GltfNode_v2 renamed to Ops.Gl.GLTF.GltfNode_v2
2020-06-17 - pandur

cloned op from Ops.Gl.GLTF.GltfNode_v2
2021-11-22 - pandur

Ops.User.pandur.GltfNodeTransform renamed to Ops.Gl.GLTF.GltfNodeTransform_v2
2021-11-22 - pandur