GltfNodeTransform_v2 Op
Get the transform from the GLTFscene op
Summary (oneliner)
This OP allows you to grab the transform (position) of a node from your GLTF scene hierarchy by name and outputs values that you can use to, for example, bind other objects to your scene - more geometry or perhaps a camera direction.
Full Name
- Ops.Gl.GLTF.GltfNodeTransform_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
Render (Trigger)
Node Name (String)
Set Matrix (Number: boolean)
OUTPUT PORTS
Next (Trigger)
Found (booleanNumber)
Matrix (Array)