beta
cables is under heavy development.
There might be one or another bug, please let us know about it!

Ops.Anim

Animations

AnimNumber

 always animates to the current value

AverageInterpolation

 weighted average interpolation

Bang

 trigger a simple bang animation going from `1` to `0`

BoolAnim

 animate between two values based on a boolean value

FrameRangeAnim

parses string containing ranges of frames and play as coherent animation

FrameRangeAnimSwitcher

switch between multiple anim ranges of a keyframed 3d scene

InOutInAnim

animates after a trigger from 1 to 0 to 1

LFO

 Low-frequency oscillation for animations

RandomAnim

 Animates between random values defined by a min and max value

RelativeTime

 Time since the patch was loaded in seconds

SimpleAnim

 simple animation between two values

SineAnim

 animation in the form of a sine curve (sinus)

Snap

 snap at certain points (e.g. while scrolling)

StringTypeAnimation

 Animates a text/string, like it is being typed out by a person

TimeDelta

 measure the time difference between two triggers

Timer

 A timer that can be started, paused and reset by triggering