beta
cables is under heavy development.
There might be one or another bug, please let us know about it!

Ops.Anim

Animations

AnimNumber

 always animates to the current value

Bang

 trigger a simple bang animation going from `1` to `0`

BoolAnim

 animate between two values based on a boolean value

FrameRangeAnim

parses string containing ranges of frames and play as coherent animation

FrameRangeAnimSwitcher

switch between multiple anim ranges of a keyframed 3d scene

InOutInAnim

animates after a trigger from 1 to 0 to 1

LFO

 Low-frequency oscillation for animations

RandomAnim

 Animates between random values defined by a min and max value

RelativeTime

 Time since the patch was loaded in seconds

SimpleAnim

 simple animation between two values

SineAnim

 animation in the form of a sine curve (sinus)

Smooth

 Smooths out jumps in values

Snap

 snap at certain points (e.g. while scrolling)

StringTypeAnimation

 Animates a text/string, like it is being typed out by a person

TimeDelta

 measure the time difference between two triggers

Timer

 A timer that can be started, paused and reset by triggering