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Bang Op

Namespace: Ops.Anim

Op author: pandur

trigger a simple bang animation going from `1` to `0`


update (Trigger)

Trigger the op

Bang (Trigger)

Trigger once to start animation from 1 to 0

Duration (Number)

The amount of time it takes to get from 1 to 0

Invert (boolean /Number)


Trigger Out (Trigger)
Value (Number)

The animated number

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bang animation example

Patches using Bang

  • Examples (4)
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