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SineAnim Op

Namespace: Ops.Anim

Op author: pandur

animation in the form of a sine/cosine curve (sinus/cos)


exe (Trigger)

Executes the op

Mode index (integer /Number)
phase (Number)

Can be used to shift the animation, e.g. if you use two SineAnim-ops which should not be in sync

frequency (Number)

Make it bigger than 1 to speed the animation up

amplitude (Number)

How small / big the values can become, setting it to 2 e.g. results in an output between -2 and 2


Trigger out (Trigger)

Trigger out

result (Number)

A value cycling between -Amplitude and Amplitude

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Patches using SineAnim

  • Examples
  • Public
  • My Patches


added Trigger out port
2019-06-21 - andro