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BoolAnim
Ops.Anim.BoolAnim
Namespace: Ops.Anim
animate between two values based on a boolean value

summary (oneliner)

This op allows you to create simple animations with a definable animation time and easing mode. Try combining it with the ToggleBool op.

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Inputs

exe (Trigger)

Trigger the op


bool (boolean /Number)

Required to trigger an animation


Animation

easing (string /Number)

Easing mode for animation


duration (Number)

How long it takes for the animation to occur


Direction index (integer /Number)

Direction (string /Number)

Can be set to trigger on true and false, only true or only false


Values

value false (Number)

The value to animate to when Bool input' evaluates to false'


value true (Number)

The value to animate to when Bool input' evaluates to true'


Outputs

trigger (Trigger)

Trigger out


value (Number)

The current value of the animation


finished (boolean Number)

Finished Trigger (Trigger)

Outputs a trigger when the animation has finished


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Bool Animation Linked:

Bool anim ops can be linked together to create chained animations.



Credits


Examples using BoolAnim

Public Patches using BoolAnim