FrameRangeAnim_v2 Op

FrameRangeAnim

parses string containing ranges of frames and play as coherent animation


<p>enter comma seperated frames or frameranges e.g.: <code>1,2,3,10-15</code> expands to frames <code>1,2,3,10,11,12,13,14,15</code></p> <p><code>time</code> input will set <code>result time</code> output as an interpolated time value.</p> <p>time interpolation is linear if frames are consecutive, otherwise absolute</p>


Full Name
  • Ops.Anim.FrameRangeAnim_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorgithubTest Patches








No op example found on this server

INPUT PORTS


Time (Number)
Frames (String)

<p>frame range (ex. &quot;0-10&quot;)</p>

Loop (Number:

<i>boolean</i>

)

Rewind (Trigger)

OUTPUT PORTS


result time (Number)
Expanded Frames (Array)
Finished (

<i>boolean</i>

Number)

Finished Trigger (Trigger)
Anim Length (Number)
Progress (Number)

Patches using FrameRangeAnim_v2

  • Examples
  • Public
  • My Patches

Changelog


cloned op from Ops.Anim.FrameRangeAnimuser avatarpandur - 2021-03-15 18:36
Ops.User.pandur.FrameRangeAnim_v2 renamed to Ops.Anim.FrameRangeAnim_v2user avatarpandur - 2021-03-15 18:39