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ColorizeInstancedMeshes Op

Ops.Gl.ShaderEffects.ColorizeInstancedMeshes


ColorizeInstancedMeshes
Collections:meshInstancing  

Op author: pandur

Test Patches: 1 Test

colorize instanced meshes by picking random color from a texture


make sure that a material op is placed before this op.



Inputs

render (Trigger)

Trigger in

Amount (Number)

Blend amount

Multiply Color (boolean /Number)

Multiply current color by random colors

Lookup Texture (Object)

Texture to use to generate random colors

Outputs

trigger (Trigger)

Trigger out

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ColorizeInstancedMeshes

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Patches using ColorizeInstancedMeshes

Changelog


code cleanup - ports
2019-05-28 - andro