Control and move a character in a physics environment
summary (oneliner)
doc
issues
example patch id
youtube id
caniuse query
collections
Inputs
Update (Trigger)
Radius (Number)
View index (integer /Number)
Height (Number)
Mass (Number)
Name (String)
Reset (Trigger)
Activate (Trigger)
Move X+ (boolean /Number)
Move X- (boolean /Number)
Move Y+ (boolean /Number)
Move Y- (boolean /Number)
Move Z+ (boolean /Number)
Move Z- (boolean /Number)
Dir X (Number)
Dir Y (Number)
Dir Z (Number)
Speed (Number)
Add Velocity Y (Number)
Outputs
next (Trigger)
Position X (Number)
Position Y (Number)
Position Z (Number)
Transformed (Trigger)
Patches using AmmoCharacter
Changelog
created op
2022-03-14 - pandur
Ops.User.pandur.AmmoCharacter renamed to Ops.Dev.AmmoCharacter
2022-03-14 - pandur
Ops.Dev.AmmoCharacter renamed to Ops.Physics.Ammo.AmmoCharacter
2022-05-31 - pandur
2022-03-14 - pandur
Ops.User.pandur.AmmoCharacter renamed to Ops.Dev.AmmoCharacter
2022-03-14 - pandur
Ops.Dev.AmmoCharacter renamed to Ops.Physics.Ammo.AmmoCharacter
2022-05-31 - pandur