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AmmoWorld Op

Ops.Physics.Ammo.AmmoWorld


AmmoWorld
Namespace: Ops.Physics.Ammo

Op author: pandur

Uses library: ammo.js (Physics Library)

Simulate physical world


summary (oneliner)

This is the first op in your physics scene setup. Put it down, connect and setup the parameters and then place all other Ammo Physics operators underneath.



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example patch id

youtube id

caniuse query

collections

related ops

Inputs

Update (Trigger)

Simulate (boolean /Number)

stop/start simulation


Gravity

Gravity X (Number)

gravity pull on X direction


Gravity Y (Number)

gravity pull on Y direction


Gravity Z (Number)

gravity pull on Z direction


Activate All (Trigger)

activate all sleeping objects


Reset (Trigger)

reset the entire simulation


Outputs

next (Trigger)

Total Bodies (Number)

number of bodies inside physics world


debug points (Array)

Bodies Meta (Array)

array of objects in the scene


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cables room character controller example

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Patches using AmmoWorld

Changelog


created op
2022-03-12 - pandur

added lib: ammo.js
2022-03-12 - pandur

added core lib: ammoworld
2022-03-12 - pandur

Ops.User.pandur.AmmoWorld renamed to Ops.Dev.AmmoWorld
2022-03-12 - pandur

added lib: ammo.wasm.js
2022-04-05 - stephan

Ops.Dev.AmmoWorld renamed to Ops.Physics.Ammo.AmmoWorld
2022-05-09 - pandur