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WaveformGradient_v2 Op

Ops.Gl.TextureEffects.WaveformGradient_v2


WaveformGradient

Op author: andro

Generate different texture waveforms. Sine, sawtooth and triangle.


summary (oneliner)

note square won't be visible unless pow is less than 1



doc

issues

youtube id

caniuse query

collections

related ops

Inputs

render (Trigger)

Trigger in


Blend Mode index (integer /Number)

Integer selects blend mode


Blending

Blend Mode (string /Number)

Selected blend mode


Amount (Number)

Amount of blend to apply


Mode index (integer /Number)

Pick the gradient type with an integer


Waveform

Mode (string /Number)

Frequency (Number)

Amount of repetitions


Pow factor (Number)

Alters the gradient effect. Square Wave requires values between 0.0 and 1.0


Offset (Number)

Offset on the X axis


Rotate (Number)

Rotate the texture


Color

r (Number)

red


g (Number)

green


b (Number)

blue


Outputs

trigger (Trigger)

Trigger out


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waveform gradient example

Open Example In Editor


Changelog


created op
2020-03-06 - andro

Examples using WaveformGradient_v2 ()

Public Patches using WaveformGradient_v2 ()