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RGBOffset Op

Ops.Gl.TextureEffects.RGBOffset


RGBOffset

Op author: andro

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.TextureEffects.RGBOffset_v2

Offsets the xy components of an RGB texture


summary (oneliner)



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

Render (Trigger)

trigger


Blend Mode index (integer /Number)

blend mode


Blending

Blend Mode (string /Number)

blend mode


Amount (Number)

amount for blend mode


Red

Red offset X (Number)

offset red channel on x position


Red offset Y (Number)

offset red channel on y position


Red amount (Number)

amount of red (fade, hide, show)


Green

Green offset X (Number)

offset green channel on x position


Green offset Y (Number)

offset green channel on y position


Green amount (Number)

amount of green (fade, hide, show)


Blue

Blue offset X (Number)

offset blue channel on x position


Blue offset Y (Number)

offset blue channel channel on y position


Blue amount (Number)

amount of blue (fade, hide, show)


Outputs

trigger (Trigger)

trigger out


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RGBOffset example

Example for the RGBOffset op.

Open Example In Editor


Patches using RGBOffset

Changelog


created op
2020-09-21 - andro