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Render2Textures
Ops.Gl.Render2Textures
Namespace: Ops.Gl
render to multiple textures at the same time

summary (oneliner)

see Ops.Gl.ShaderEffects.Render2TexturesSlots to toggle which textures to render to

Known Issues

requires WebGL2

doc

issues

youtube id

collections

related ops

Inputs

Render (Trigger)

MSAA index (integer / Number)

use viewport size (boolean / Number)

Filter index (integer / Number)

HDR (boolean / Number)

Depth (boolean / Number)

Clear (boolean / Number)

Outputs

Next (Trigger)

texture 0 (Object)

texture 1 (Object)

texture 2 (Object)

texture 3 (Object)

textureDepth (Object)

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.Render2Textures:


Credits


Changelog


added webgl2 requirement
2019-02-08 - pandur

code cleanup - ports , onChange
2019-05-28 - andro

Examples using Render2Textures

Public Patches using Render2Textures