MeshExplosion2 Op
This op is deprecated!
It will not receive any updatescreate an explosion-effect using pre sliced 3d models
Summary (oneliner)
Full Name
- Ops.Extension.Deprecated.Json3d.MeshExplosion2
- Extension Op - Visible to all users
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch Explosion
The Explosion
-op can be used to create an explosion-effect. For this to work your 3D-model must consist of seperate parts.
The parts will be randomly rotated and change their position (away from the center).
INPUT PORTS
Render (Trigger)
Expansion (Number)
Rotation X (Number)
Rotation Y (Number)
Rotation Z (Number)
Direction X (Number)
Direction Y (Number)
Direction Z (Number)
OUTPUT PORTS
Next (Trigger)
Patches using MeshExplosion2
Changelog
Ops.Json3d.MeshExplosion2 renamed to Ops.Deprecated.Json3d.MeshExplosion2 | pandur - 2022-06-07 09:56 |