MeshExplosion Op

MeshExplosion

This op is deprecated!

It will not receive any updates

simulating an explosion by animating multiple objects


The Explosion-op can be used to create an explosion-effect. For this to work your 3D-model must consist of seperate parts. The parts will be randomly rotated and change their position (away from the center).


Full Name
  • Ops.Extension.Deprecated.Json3d.MeshExplosion
Visibility
  •  Extension Op - Visible to all users
License
  • MIT
AuthorgithubMaintained by Team








No op example found on this server

INPUT PORTS


render (Trigger)
expansion (Number)

OUTPUT PORTS


next (Trigger)

Patches using MeshExplosion

  • Examples
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  • My Patches