MeshExplosion Op
This op is deprecated!
It will not receive any updatessimulating an explosion by animating multiple objects
Summary (oneliner)
The Explosion
-op can be used to create an explosion-effect. For this to work your 3D-model must consist of seperate parts.
The parts will be randomly rotated and change their position (away from the center).
Full Name
- Ops.Extension.Deprecated.Json3d.MeshExplosion
- Extension Op - Visible to all users
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
No op example found on this server
INPUT PORTS
render (Trigger)
expansion (Number)
OUTPUT PORTS
next (Trigger)