Repeat2d Op
Triggers all ops underneath Num X * Num Y times
Summary (oneliner)
Imagine a Ops.Trigger.Repeat connected to a Ops.Trigger.Repeat, or a for loop inside a for loop. This loop is especially useful for drawing a matrix of objects.
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
Executes the loop
Number of times executed on the X axis
Number of times executed on the Y axis
Multiplies the X
and Y
values, makes it easier e.g. to use the outputs directly in a Ops.Gl.Matrix.Transform
Centers X
and Y
around the origin (0/0)
Outputs
Trigger for each iteration of the loop
The X value for the current iteration
The Y value for the current iteration
Current index. If you have a 5x5 repeater, this value goes from 0 to (including) 24