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Repeat2d
Ops.Trigger.Repeat2d
Namespace: Ops.Trigger
Triggers all ops underneath Num X * Num Y times

summary (oneliner)

Imagine a Ops.Trigger.Repeat connected to a Ops.Trigger.Repeat, or a for loop inside a for loop. This loop is especially useful for drawing a matrix of objects.

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Inputs

exe (Trigger)

Executes the loop


num x (integer /Number)

Number of times executed on the X axis


num y (integer /Number)

Number of times executed on the Y axis


mul (Number)

Multiplies the X and Yvalues, makes it easier e.g. to use the outputs directly in a Ops.Gl.Matrix.Transform


center (boolean /Number)

Centers X and Y around the origin (0/0)


Outputs

trigger (Trigger)

Trigger for each iteration of the loop


x (Number)

The X value for the current iteration


y (Number)

The Y value for the current iteration


index (Number)

Current index. If you have a 5x5 repeater, this value goes from 0 to (including) 24


total iterations (Number)

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Repeat 2D:

The repeat 2D op is like using two repeat ops in one.
Check the Repeat example for a simplified demonstration of this patch.



Credits


Examples using Repeat2d

Public Patches using Repeat2d