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AmmoRaycast Op

Ops.Physics.Ammo.AmmoRaycast


AmmoRaycast
Namespace: Ops.Physics.Ammo

Op author: pandur

Test Patches: 1 Test

Cast a ray and detect colliding bodies


This operator will report if there is a physics object at the specific location and will also output the name of the object from the string output port. With something like a Mouse Op you can use this for navigation or user interaction. Of course you are not limited to using mouse coordinates, but can get creative and use any other input method.

Make sure to normalize your input screen coordinates - so they are scaled to 0-1 .



Inputs

Update (Trigger)
Ray Coordinates index (integer /Number)
Screen X (Number)

Normalize screencoordinates on X Axis (0-1)

Screen Y (Number)

Normalize screencoordinates on Y Axis (0-1)

Ray Points (Array)
Active (boolean /Number)
Change Cursor (boolean /Number)

Outputs

next (Trigger)
Has Hit (Number)

Boolean value reporting if there is an object at coordinates

Hit Body Name (String)

report name of object at coordinates

Hit X (Number)
Hit Y (Number)
Hit Z (Number)
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Ammo Raycast

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Patches using AmmoRaycast

Changelog


created op
2022-03-13 - pandur
Ops.User.pandur.AmmoRaycast renamed to Ops.Dev.AmmoRaycast
2022-03-13 - pandur
Ops.Dev.AmmoRaycast renamed to Ops.Physics.Ammo.AmmoRaycast
2022-05-09 - pandur