FaceCulling_v2 Op
Disable the rendering of front or back facing triangles with culling
Summary (oneliner)
<p>Reference material : <a href="https://learnopengl.com/Advanced-OpenGL/Face-culling">https://learnopengl.com/Advanced-OpenGL/Face-culling</a></p>
Full Name
- Ops.Graphics.FaceCulling_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch FaceCulling example
INPUT PORTS
render (Trigger)
<p>Trigger in</p>
Face Fulling
Discard index (Number:
<i>integer</i>
) Back Sides Front Sides AllActive (Number:
<i>boolean</i>
)<p>Enable or disable the op</p>
OUTPUT PORTS
trigger (Trigger)
<p>Trigger out</p>