Namespace: Ops.Gl.TextureEffects.Noise
Op author: pandur
Uses Worley Noise by Stefan Gustavson
Test Patches: 1 Test
Worley noise
summary (oneliner)
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
render (Trigger)
Blending
Blend Mode index (integer /Number)
Alpha Mask index (integer /Number)
Amount (Number)
X (Number)
Y (Number)
Z (Number)
Scale (Number)
Harmonics index (integer /Number)
Invert (boolean /Number)
RangeA (Number)
RangeB (Number)
Tileable (boolean /Number)
Amount Map
Amount Map (Object)
Source Strength Map index (integer /Number)
Invert Strength Map (boolean /Number)
Offset Map
Offset (Object)
Offset Multiply (Number)
Offset X index (integer /Number)
Offset Y index (integer /Number)
Offset Z index (integer /Number)
Outputs
trigger (Trigger)
Patches using WorleyNoise_v2
Changelog
cloned op from Ops.Gl.TextureEffects.Noise.WorleyNoise 2022-04-21 - pandur | |
Ops.User.pandur.WorleyNoiseV2 renamed to Ops.Dev.WorleyNoiseV2 2022-04-21 - pandur | |
Ops.Dev.WorleyNoiseV2 renamed to Ops.Gl.TextureEffects.WorleyNoise_v2 2022-05-09 - pandur | |
Ops.Gl.TextureEffects.WorleyNoise_v2 renamed to Ops.Gl.TextureEffects.Noise.WorleyNoise_v2 2022-05-23 - pandur |