LayerNoise_v3 Op

LayerNoise

Multilayer perlin noise variation



Edit Documentation

Full Name
  • Ops.Gl.ImageCompose.Noise.LayerNoise_v3
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorTest Patches


 

INPUT PORTS


render (Trigger)

trigger input

Blending

Blend Mode index (Number:integer )
Amount (Number)

blend amount

Alpha Mask index (Number:integer )
mode index (Number:integer )
RGBA (Number:boolean )

check to get multi colored noise

scale (Number)

scale of the noise texture

layers (Number:integer )

amount of noise layers

factor (Number)

luminance of the texture

exponent (Number)

noise exponent

scrollX (Number)

scroll noise in x direction

scrollY (Number)

scroll noise in y direction

scrollZ (Number)

noise animation

Tileable (Number:boolean )

check to get a symmetric, mandala-like noise

OUTPUT PORTS


trigger (Trigger)

trigger output


Patches using LayerNoise_v3

  • Examples
  • Public
  • My Patches

Changelog


created opuser avatar_LJ_ - 2020-10-09 15:50
Ops.Gl.TextureEffects.Noise.LayerNoise_v2 renamed to Ops.Dev.Noise.LayerNoise_v2user avatarpandur - 2022-04-27 08:50
Ops.Dev.Noise.LayerNoise_v2 renamed to Ops.Dev.Noise.LayerNoiseV3user avatarpandur - 2022-04-27 08:56
Ops.Dev.Noise.LayerNoiseV3 renamed to Ops.Gl.TextureEffects.Noise.LayerNoise_v3user avatarpandur - 2022-05-23 08:19
renameOps.Gl.TextureEffects.Noise.LayerNoise_v3 renamed to Ops.Gl.ImageCompose.Noise.LayerNoise_v3user avatarstephan - 2023-12-06 10:30