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DepthTextureFocus
Ops.Gl.TextureEffects.DepthTextureFocus
draw a gradient mapped to depth buffer values

summary (oneliner)

draws a gradient from white to black back to white over distance of the depth buffer

doc

issues

youtube id

collections

related ops

Inputs

render (Trigger)

image (Object)

farplane (Number)

nearplane (Number)

Invert (boolean Number)

Center (Number)

Width (Number)

Outputs

trigger (Trigger)

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DepthTextureFocus:
Op example patch is not public domain!


video tutorial:

Credits


Examples using DepthTextureFocus

Public Patches using DepthTextureFocus