ClampTexture Op
Clamps a texture to min and max values - Also has remap modes
Summary (oneliner)
Modes:
Clamp - Clamps a texture to the min and max values
Remap - Linear remapping to the min and max values
Remap smooth - Smoothstep remapping to the min and max values
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
render (Trigger)
Trigger the op
Blend Mode index (integer /Number)
Blending
Amount (Number)
Blending amount
Mode index (integer /Number)
Min (Number)
Min value
Max (Number)
Max value
Outputs
trigger (Trigger)
Trigger out
Patches using ClampTexture
Changelog
created op 2020-01-20 - andro |