ClampTexture Op
Clamps a texture to min and max values - Also has remap modes
Summary (oneliner)
Modes:
Clamp - Clamps a texture to the min and max values
Remap - Linear remapping to the min and max values
Remap smooth - Smoothstep remapping to the min and max values
Edit Documentation
Full Name
- Ops.Gl.ImageCompose.ClampTexture
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch ClampTexture example
Clamps a texture between the min and max values.
Also has a linear remap mode and a smoothstep remap mode.
INPUT PORTS
render (Trigger)
Trigger the op
Blend Mode index (Number:integer )
Blending
Amount (Number)
Blending amount
Mode index (Number:integer )
Min (Number)
Min value
Max (Number)
Max value
OUTPUT PORTS
trigger (Trigger)
Trigger out