beta
cables is under heavy development.
There might be one or another bug, please let us know about it!

AreaScaler_v2 Op

Ops.Gl.ShaderEffects.AreaScaler_v2


AreaScaler

Op author: pandur

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.ShaderEffects.AreaScaler_v3

Scales the size of meshes within the area of influence


summary (oneliner)



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

render (Trigger)

Trigger the op


Area size (Number)

Size of area to influence


Source index (integer /Number)

Influence

Source (String)

Vertex position or Object position


Strength (Number)

Strength of the effect


Smoothstep (boolean /Number)

Smoothstep mode to influence


Min Size Original (boolean /Number)

Clamp size (boolean /Number)

Clamp the size to defined min max


Clamp min (Number)

Minimum size if clamp is enabled


Clamp max (Number)

Maximum size if clamp is enabled


Position

Pos X (Number)

X position of the area


Pos Y (Number)

Y position of the area


Pos Z (Number)

Z position of the area


Outputs

Next (Trigger)

Trigger out


Caught a mistake or want to contribute to the documentation?

Edit Documentationcancel save

AreaScaler example

Open Example In Editor


Patches using AreaScaler_v2

Changelog


Ops.User.pandur.AreaScaler_v2 renamed to Ops.Gl.ShaderEffects.AreaScaler_v2
2019-11-14 - pandur

Ops.Gl.ShaderEffects.AreaScaler_v2 renamed to Ops.Gl.ShaderEffects.AreaScaler_v3
2022-05-19 - pandur

Ops.Gl.ShaderEffects.AreaScaler_v3 renamed to Ops.Gl.ShaderEffects.AreaScaler_v2
2022-05-19 - pandur