Draw the same mesh multiple times on the GPU
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Inputs
exe (Trigger)
Trigger In
Geometry (Object)
Num Instances (integer /Number)
Position Texture (Object)
Rotation Texture (Object)
Scale Texture (Object)
Color Texture (Object)
TexCoord Texture (Object)
Color Texture Blendmode index (integer /Number)
Scale (Number)
Global scale for all instances, disabled if scale array is used
Multiply Pos X (Number)
Multiply Pos Y (Number)
Multiply Pos Z (Number)
Outputs
Trigger Out (Trigger)
Trigger Out
Num (Number)
Total number of instances/shapes
Patches using MeshInstancerFromTexture_v2
Changelog
created op 2019-11-14 - cables | |
Ops.User.cables.MeshInstancer_v3 renamed to Ops.Gl.MeshInstancer_v3 2019-11-14 - cables | |
Ops.Gl.MeshInstancer_v3 renamed to Ops.Gl.MeshInstancer_v4 2020-07-23 - pandur | |
added core lib: cgl_shadermodifier 2020-07-23 - pandur | |
cloned op from Ops.Gl.MeshInstancer_v4 2021-03-01 - pandur | |
Ops.User.pandur.MeshInstancerFromTexture renamed to Ops.Gl.Meshes.MeshInstancerFromTexture 2021-03-01 - pandur | |
Ops.Gl.Meshes.MeshInstancerFromTexture renamed to Ops.Dev.Gl.Meshes.MeshInstancerFromTexture 2021-08-04 - pandur | |
cloned op from Ops.Dev.Gl.Meshes.MeshInstancerFromTexture 2021-11-02 - pandur | |
Ops.User.pandur.MeshInstancerFromTexture2 renamed to Ops.Dev.Gl.Meshes.MeshInstancerFromTexture_v2 2021-11-02 - pandur | |
Ops.Dev.Gl.Meshes.MeshInstancerFromTexture_v2 renamed to Ops.Gl.Meshes.MeshInstancerFromTexture_v2 2022-02-07 - pandur |