Mesh Instancer from Texture

               
by

Published Feb 10, 2022 at 10:08
Open In Editor


Use a texture to position geometry instances in your scene.

Using HDR textures will alow for precise control.


Example for ops:
Ops.Gl.ImageCompose.Math.RgbMath Ops.Gl.Meshes.MeshInstancerFromTexture_v3 

Licence: Public Domain Dedication

Commercial use ok, freely remix, reuse this work without restriction, please credit the author.
 



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