DepthTextureFocus_v2 Op
draws a gradient from white to black back to white over distance of the scene
Summary (oneliner)
<p>To get results that align to the scene, make sure you use your scene's camera near- and farplane.</p>
Full Name
- Ops.Gl.ImageCompose.DepthTextureFocus_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
render (Trigger)
<p>trigger input</p>
Depth Texture (Object)
<p>depth texture input</p>
Focus Settings
Focus (Number)
<p>focus distance (in world space)</p>
Width (Number)
<p>width of the focus (in world space)</p>
Invert (Number:
<i>boolean</i>
)<p>invert the focus</p>
Frustum
nearplane (Number)
<p>near plane of the focus frustum</p>
farplane (Number)
<p>far plane of the focus frustum</p>
OUTPUT PORTS
trigger (Trigger)
<p>trigger output</p>