Body_v3 Op
There is a newer version of this op!
This version will not receive any updates. It is recommended to use a newer version.
Current version: Ops.Extension.Rapier3d.Body_v4
Create body/bodies in a physics world
Create body/bodies in a physics world
Summary (oneliner)
Full Name
- Ops.Extension.Rapier3d.Body_v3
- Extension Op - visible for everyone
- MIT
- cgl
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
Trigger (Trigger)
Name (String)
Body Shape index (Number: integer)
Type index (Number: integer)
Render (Number: boolean)
Translate
Translate X (Number)
Translate Y (Number)
Translate Z (Number)
Transform (Number: boolean)
Size
Radius (Number)
Size X (Number)
Size Y (Number)
Size Z (Number)
Geometry (Object:geometry)
Properties
Mass (Number)
Friction (Number)
Density (Number)
Restitution (Number)
Linear Damping (Number)
Angular Damping (Number)
Sensor (Number: boolean)
Instances
Positions (Array)
Scalings (Array)
Rotations (Array)
Collision Events
Events (Number: boolean)
Events Fixed-Fixed (Number: boolean)
Simulation
Active (Number: boolean)
Update Translation (Trigger)
Force Wakeup (Trigger)
OUTPUT PORTS
Next (Trigger)
Sleeping (booleanNumber)
Result Positions (Array)
Result Size (Array)
Result Rotations (Array)
Collider (Array)
Bodies (Array)