Shader2Textures Op

Shader2Textures

This op is deprecated!

It will not receive any updates

render a shader to multiple textures


this requires webgl2


Full Name
  • Ops.Extension.Deprecated.Shader2Textures
Visibility
  •  Extension Op - Visible to all users
License
  • MIT
AuthorgithubMaintained by Team








No op example found on this server

INPUT PORTS


Render (Trigger)
Shader (Object)
filter index (Number: integer)
filter (Number: string)
wrap index (Number: integer)
wrap (Number: string)
Use Viewport Size (Number: boolean)
Width (Number: integer)
Height (Number: integer)
Floating Point (Number: boolean)

OUTPUT PORTS


Next (Trigger)
Texture 1 (Object)
Texture 2 (Object)
Texture 3 (Object)
Texture 4 (Object)

Patches using Shader2Textures

  • Examples
  • Public
  • My Patches

Changelog


Ops.User.pandur.Shader2Textures renamed to Ops.Gl.Shader.Shader2Texturesuser avatarpandur - 2019-07-10 15:26
Ops.Gl.Shader.Shader2Textures renamed to Ops.Deprecated.Gl.Shader.Shader2Texturesuser avatarpandur - 2021-08-05 10:02