CircleMovement_v2 Op
This op is deprecated!
It will not receive any updatesTransform objects along a circular path
Summary (oneliner)
CircleMovement will transform objects to a position on a circular path that is defined by the OP settings, such as Radius and Segments.
Position of the objects can be controlled by Time, for example with a Timer OP, and the rate of change of the position by the Duration value.
CircleMovement also generates X Y values that can be used independently to control other values in your OPs.
- Ops.Extension.Deprecated.CircleMovement_v2
- Extension Op - Visible to all users
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch Example Circle Movement
CircleMovement will transform objects to a position on a circular path that is defined by the OP settings, such as Radius and Segments.
In this example you can adjust settings of the path via the sidebar.
INPUT PORTS
Time
Defines how the Time value offsets position - like a multiplier.
Offset of the location on the defied circular path
Time based offset that depends on the Duration value
number of segments in the circular path
Radius of the circular path
applies a multiplier to the generated X transform
applies a multiplier to the generated Y transform
OUTPUT PORTS
X position output
Y position output