AmmoRaycast Op


Cast a ray and detect colliding bodies

This operator will report if there is a physics object at the specific location and will also output the name of the object from the string output port. With something like a Mouse Op you can use this for navigation or user interaction. Of course you are not limited to using mouse coordinates, but can get creative and use any other input method.

Make sure to normalize your input screen coordinates - so they are scaled to 0-1 .

Edit Documentation

Full Name
  • Ops.Extension.AmmoPhysics.AmmoRaycast
  •  Extension Op - Visible to all users
  • MIT
AuthorMaintained by TeamTest Patches



Update (Trigger)
Ray Coordinates index (Number:integer )
Screen X (Number)

Normalize screencoordinates on X Axis (0-1)

Screen Y (Number)

Normalize screencoordinates on Y Axis (0-1)

Ray Points (Array)
Active (Number:boolean )
Change Cursor (Number:boolean )


next (Trigger)
Has Hit (boolean Number)

Boolean value reporting if there is an object at coordinates

Hit Body Name (String)

report name of object at coordinates

Hit X (Number)
Hit Y (Number)
Hit Z (Number)

Patches using AmmoRaycast

  • Examples
  • Public
  • My Patches


created opuser avatarpandur - 2022-03-13 09:29
Ops.User.pandur.AmmoRaycast renamed to Ops.Dev.AmmoRaycastuser avatarpandur - 2022-03-13 13:18
Ops.Dev.AmmoRaycast renamed to Ops.Physics.Ammo.AmmoRaycastuser avatarpandur - 2022-05-09 11:51
renameOps.Physics.Ammo.AmmoRaycast renamed to Ops.Extension.AmmoPhysics.AmmoRaycastuser avatarpandur - 2023-09-14 09:38