Generates a random array of numbers (was: RandomArray3x)
summary (oneliner)
Typically you would use this to create random positions – [x1, y1, z1, x2, y2, z2, …]
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doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
numValues (integer /Number)
The number of value triplets to generate
Value Range
Min (Number)
The minimum for the generated values
Max (Number)
The maximum for the generated values
random seed (Number)
When set to 0
the array will be different every time the patch is run, set to another value to have the same output every time
Last == First (boolean /Number)
Set to true to make the first and last number in the array the same, handy for loops
Integer (boolean /Number)
Generate integers not floats
Outputs
values (Array)
Array out
Total points (Number)
Total xyz points in array
Array length (Number)
Total length of array
Patches using RandomNumbersArray3_v2
Changelog
created op 2020-01-23 - pandur |