beta
cables is under heavy development.
There might be one or another bug, please let us know about it!
RandomNumbersArray3
Ops.Array.RandomNumbersArray3_v2
Generates a random array of numbers (was: RandomArray3x)

summary (oneliner)

Typically you would use this to create random positions – [x1, y1, z1, x2, y2, z2, …].

doc

issues

youtube id

collections

related ops

Inputs

numValues (integer /Number)

The number of value triplets to generate


Value Range

Min (Number)

The minimum for the generated values


Max (Number)

The maximum for the generated values


random seed (Number)

When set to 0 the array will be different every time the patch is run, set to another value to have the same output every time


Last == First (boolean /Number)

Set to true to make the first and last number in the array the same, handy for loops


Integer (boolean /Number)

Generate integers not floats


Outputs

values (Array)

Array out


Total points (Number)

Total xyz points in array


Array length (Number)

Total length of array


Caught a mistake or want to contribute to the documentation?

Edit Documentationcancel save
RandomNumberArray3 example:


video tutorial:

Credits


Changelog


created op
2020-01-23 - pandur

Examples using RandomNumbersArray3_v2

Public Patches using RandomNumbersArray3_v2