Transform Texture Coordinates

               
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Published Jul 21, 2022 at 18:03
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Transform Texture Coordinates is a handy op that goes under your material and allows you to modify how your texture is mapped onto your object.

You can use this to quickly setup repeating textures by adjusting the repeat settings and scale your texture maps to a more believable realworld scale- for example highres brickwork textures on a wall. You can also get creative scrolling effects or come up with special effects that use one texture to drastically change how your 3d model is textured.


Example for ops:
Ops.Gl.ShaderEffects.TransformTextureCoordinates 

Licence: Public Domain Dedication

Commercial use ok, freely remix, reuse this work without restriction, please credit the author.
 



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