TimedSequence Op
timed switching of trigger
Summary (oneliner)
<p>... can be also used together with a running animation input (like <a href="/op/ops.Anim.Bang">ops.Anim.Bang</a>) to do animated transitions between different scenes: <a href="https://cables.gl/p/o4_6Bo">https://cables.gl/p/o4_6Bo</a></p>
Full Name
- Ops.Trigger.TimedSequence
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch timed sequence
INPUT PORTS
exe (Trigger)
current (Number:
<i>integer</i>
)overwriteTime (Number:
<i>boolean</i>
)ignoreInSubPatch (Number:
<i>boolean</i>
)OUTPUT PORTS
triggerAlways (Trigger)
Names (Array)
currentKeyTime (Number)
Current (Number)
trigger 0 (Trigger)
trigger 1 (Trigger)
trigger 2 (Trigger)
trigger 3 (Trigger)
trigger 4 (Trigger)
trigger 5 (Trigger)
trigger 6 (Trigger)
trigger 7 (Trigger)
trigger 8 (Trigger)
trigger 9 (Trigger)
trigger 10 (Trigger)
trigger 11 (Trigger)
trigger 12 (Trigger)
trigger 13 (Trigger)
trigger 14 (Trigger)
trigger 15 (Trigger)
trigger 16 (Trigger)
trigger 17 (Trigger)
trigger 18 (Trigger)
trigger 19 (Trigger)
trigger 20 (Trigger)
trigger 21 (Trigger)
trigger 22 (Trigger)
trigger 23 (Trigger)
trigger 24 (Trigger)
trigger 25 (Trigger)
trigger 26 (Trigger)
trigger 27 (Trigger)
trigger 28 (Trigger)
trigger 29 (Trigger)
trigger 30 (Trigger)
trigger 31 (Trigger)