trigger by chance
summary (oneliner)
This op triggers based on a given probability.
An example:
If you set the probability to 0.8, there is an 80% chance that the left output will be triggered and a 20% chance that it won't (and instead, the right output will be triggered).
If you set the probability to 0, only the right output will be triggered.
If you set the probability to 1, only the left output will be triggered.
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
Trigger In (Trigger)
trigger input
Probability (Number)
probability of trigger being passed to first trigger output (0 = trigger only passed to inverse output, 1 = trigger always
Outputs
Trigger Output (Trigger)
triggers when probability criteria is met
Inverse Trigger Output (Trigger)
triggers when probability criteria is not met
Patches using ProbabilityTrigger
Changelog
created op 2021-02-15 - simod | |
Ops.User.simod.ProbabilityTrigger renamed to Ops.Trigger.ProbabilityTrigger 2021-02-15 - simod |