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ArraySpray Op

Ops.Systems.ArraySpray


ArraySpray
Namespace: Ops.Systems

Op author: pandur

Particle Spray simulation


summary (oneliner)

Creates a kind of spray like effect which outputs 2 arrays for position and scale.



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

exe (Trigger)

Trigger in


time (Number)

Timer to animate the cubes movement


num (Number)

Array length/amount of particles


Size X (Number)

Size of the particle on the x axis


Size Y (Number)

Size of the particle on the y axis


Size Z (Number)

Size of the particle on the z axis


movement x (Number)

The direction to move the spray in on the x axis


movement y (Number)

The direction to move the spray in on the y axis


movement z (Number)

The direction to move the spray in on the z axis


Center X (boolean /Number)

Center Y (boolean /Number)

Center Z (boolean /Number)

Reset (Trigger)

Reset state


lifetime (Number)

Amount of time before a particle dies out and is reborn


Lifetime Minimum (Number)

Minimum lifetime of particle


Outputs

Trigger Out (Trigger)

Trigger out


Positions (Array)

Positional array out


Lifetime (Array)

LifeTime array out


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particle spray

Open Example In Editor


Patches using ArraySpray

Changelog


created op
2019-09-25 - pandur

Ops.Admin.ArraySpray renamed to Ops.Gl.ArraySpray
2019-10-14 - pandur

Ops.Gl.ArraySpray renamed to Ops.Systens.ArraySpray
2019-10-15 - pandur

Ops.Systens.ArraySpray renamed to Ops.Systems.ArraySpray
2019-10-15 - pandur

Added output trigger
2019-10-22 - simod

fix bug with centering axis parameters
2022-02-08 - pandur