AmmoBody Op
Create a physics body/collision shape using a any geometry or select a shape
Summary (oneliner)
- Ops.Extension.AmmoPhysics.AmmoBody
- Extension Op - Visible to all users
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch AmmoBodyCollision Example
INPUT PORTS
name of this physics body
Parameters
weight of object, 0 makes a static solid
friction of object surface
influence roll of object after collision
influence velocity of object after collision (bounciness)
Shape
select shape of collision cage
required when using Convex Hull shape
simplify generated convex hull
radius of spherical object
size on X axis
size on Y axis
size on Z axis
Array
Flags
never put object to sleep
object is not solid, reports collision when intersecting with other objects
reset entire object
wake up object
OUTPUT PORTS
is Cast Ray detected
connect to geometry objects to automatically resize with cage
Patches using AmmoBody
Changelog
created op | pandur - 2022-03-12 18:50 | |
Ops.User.pandur.AmmoBody renamed to Ops.Dev.AmmoBody | pandur - 2022-03-12 21:33 | |
Ops.Dev.AmmoBody renamed to Ops.Physics.Ammo.AmmoBody | pandur - 2022-05-09 11:50 | |
change default radius to 0.5 to reflect default of sphere | stephan - 2022-07-05 11:27 | |
rename | Ops.Physics.Ammo.AmmoBody renamed to Ops.Extension.AmmoPhysics.AmmoBody | pandur - 2023-09-14 09:39 |