TriangleArrayToGeometry_v2 Op

TriangleArrayToGeometry

Draws multiple triangles using coordinates from an array


Array length should be a multiple of 9.

Format for one triangle is:

x1, y1, z1, x2, y2, z2, x3, y3, z3

Full Name
  • Ops.Graphics.Geometry.TriangleArrayToGeometry_v2
Visibility
  • Core Op - visible for everyone
License
  • MIT
AuthorgithubMaintained by Team


INPUT PORTS


Render (Trigger)

Renders the triangles

Points (Array)

The points forming the triangles, one dimensional array

Vertex Colors (Array)
TexCoords (Array)
Flat (Number: boolean)
Render Mesh (Number: boolean)

OUTPUT PORTS


Next (Trigger)

Triggers the next op

Geometry (Object)

The geometry of the triangles


Changelog

Patches using TriangleArrayToGeometry_v2

  • Examples
  • Public
  • My Patches