Create points by sampling texture
summary (oneliner)
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
update (Trigger)
Num Points (integer /Number)
Seed (Number)
Seed value 0 will continuously randomize point position
Z Position index (integer /Number)
Z Multiply (Number)
texture (Object)
Outputs
trigger (Trigger)
Points (Array)
NumPoints (Number)
Patches using TextureToPoints
Changelog
created op 2019-06-16 - pandur | |
Ops.User.pandur.Texture2RandomPoints renamed to Ops.Gl.TextureToPoints 2019-06-16 - pandur |