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TextureToPoints Op



TextureToPoints
Namespace: Ops.Gl

Op author: pandur

Create points by sampling texture




Inputs

update (Trigger)
Num Points (integer /Number)
Seed (Number)

Seed value 0 will continuously randomize point position

Z Position index (integer /Number)
Z Multiply (Number)
texture (Object)

Outputs

trigger (Trigger)
Points (Array)
NumPoints (Number)

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texture2random points example2


Patches using TextureToPoints

  • Examples (1)
  • Public
  • My Patches

Changelog


created op
2019-06-16 - pandur
Ops.User.pandur.Texture2RandomPoints renamed to Ops.Gl.TextureToPoints
2019-06-16 - pandur