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TextureToPoints
Ops.Gl.TextureToPoints
Namespace: Ops.Gl
Create points by sampling texture

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Inputs

update (Trigger)

Num Points (integer /Number)

Seed (Number)

Seed value 0 will continuously randomize point position


Z Position index (integer /Number)

Z Multiply (Number)

texture (Object)

Outputs

trigger (Trigger)

Points (Array)

NumPoints (Number)

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texture2random points example2:


Credits


Changelog


created op
2019-06-16 - pandur

Ops.User.pandur.Texture2RandomPoints renamed to Ops.Gl.TextureToPoints
2019-06-16 - pandur

Examples using TextureToPoints

Public Patches using TextureToPoints