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Wobble_v2 Op

Ops.Gl.TextureEffects.Wobble_v2


Wobble

Op author: pandur

waving wobble motion effect


summary (oneliner)

Can be used to create water wobble like motion in a texture



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

Render (Trigger)

Trigger in


time (Number)

Used to animate the wobble


SpeedX (Number)

Speed factor on the X axis


SpeedY (Number)

Speed factor on the Y axis


RepeatX (Number)

Frequency on X axis - higher values create a more grid like wobble


RepeatY (Number)

Frequency on Y axis - higher values create a more grid like wobble


Multiply (Number)

Overall Strength of the effect. best to use very small numbers like 0.1


Amount Map

Amount Map (Object)

Source Amount Map index (integer /Number)

Invert Amount Map (boolean /Number)

Outputs

Trigger (Trigger)

Trigger out


Caught a mistake or want to contribute to the documentation?

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wobble example

Open Example In Editor


Patches using Wobble_v2

Changelog


created op
2019-03-14 - pandur

added mask texture input
2019-08-12 - pandur

cloned op from Ops.Gl.TextureEffects.Wobble
2022-05-24 - pandur

Ops.User.pandur.WobbleV2 renamed to Ops.Gl.TextureEffects.Wobble_v2
2022-05-24 - pandur